Concept art
Concept art is a type of illustration used to show a general idea,
which might them be made into a final product. In video games, concept tends to
be of characters, items, destinations and maps, certain attacks, and actions
may also be concept art before it is turned into an animation. Concept art is
the earliest stage of creating a game; the art work can help game designers get
an idea of what style of game they are making, so if the concept art is of a medieval
knight they are not going to start designing levels based around a modern
warzone. Concept art also helps develop a story; the concept art of characters
can help writers come up with a back-story, however concept art can change, the
image of characters can be completely flipped from one personality to another.
Here is some concept art from Counter strike Global Offensive
(CS: GO), It shows a character holding a gun which has not been drawn yet-
there is a basic outline of a rifle, I think it’s important that First Person
Shooters, plan what weapons will be used in the game, they need to know what
guns look like on people, and how a trained person would carry and operate one.
Below is some of the concept art I have created- they are all very rough sketches, most of which was done on lined paper. The Game Idea I have in my head, is a violent "Grand Theft Auto" style game set in New York; the game play will probably be a plat-former, or a top down sandbox game. All these sketches will need some colour, and will be tweaked a little bit.
Here is a sketch of a weapon- it's a badly drawn sawn-off shotgun |
Here is a sketch of a Tec- 9 gun |
Here is a background sketch of a New York City Street, it needs more shading and colours |
Here is a sketch of a character, I was aiming for a "Crazy Drifter" style of character |
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